Beyond: Two souls was a very engaging game. What the the blockbuster story brings to the table makes up for the lack of game-play. This may be a turn off for many players that were expecting to have more control in some game-play aspects. The game gave you many options in decision making but overall the game was pretty linear. The story is not told in chronological order so that may be confusing for some people. I personally liked the way it was told because it covered times in Jodie Holme’s(Protagonist) life in a flashback style that brought meaning to her character and her decisions. At times the romance seemed force but you were given the decision for the most part. The game keeps you on your feet with countless twist and turns.
In addition to a fun single player experience This game make a great co-op experience. I played it with my brother and thoroughly enjoyed it. I actually believed this game is made for the duo experience.
The motion capture that was used to create the animations of the game play and character emotions was top notch. This game has some of the best graphics that I have seen to date on Consoles. The character models done by Quantum Dream were excellent. The likeness of characters and photo realism of this game makes me wonder what’s in store for us for the upcoming generation. Hans Zimmer and Lorne Balfe Score for this game was very moving and compelling. The voice acting done by Willem Dafoe, Ellen Page, and the cast of Beyond was top-notch.
Many game developers are now moving to make video games a richer story telling medium. I believe this is evident when you look at how much more interactive stories in video games have become over the years.
Just to name a few that are fresh in my mind which are good Examples: Tell Tales- The Walking Dead, Star War: The Old Republic,With Controversy- Mass Effect, Deux Ex Human Revolution, and David Cage’s works.
I often think of a recent game By The FullBright Company called Gone Home; that is a interactive exploration game where the story is told by reading journals and listening to tapes. It gives me hope when games like Gone Home can receive critical acclaim but at the same time it doesn’t bother me when games like this receive mixed reviews. Just in the fact that games like these are being played and talked about is a sign that our ideas of what a video game is are really being questioned.
Beyond: Two Souls. Beyond: Two Souls is a interactive experience that delves into the Supernatural and also questions ideas about life and death. If you are looking for a game that is quite not like anything you are used to than I would suggest you to check out Beyond.